In 2017, we set out to make this learning process fun by using gamification techniques in order to make new generations love coding and contribute to their development. Our aim is to provide children aged 5-16 with creative thinking skills, to increase their analysis skills and to raise a productive generation so that they can take their rightful place in the future.
It is a digital platform that teaches students the Python software language through gamification with a curriculum.
Kodris Jr. is a platform that aims to develop computational thinking skills in children between the ages of 4-7 through gamification.